Tag Archives: Processing

Facebook Mosaic 2.0: Painting with social data

Facebook Mosaic is a platform I developed to allow people to create art using their social data. My current work is highly focused around capturing and visualizing social data to provide utility to the masses. We upload an extensive amount of data to our social networking sites every day, however we, for the most part, can only view that data in the prescriptive context of our virtual social networks i.e. Facebook, Instagram, Twitter, etc. My goal is to find ways to capture this data and visualize it in ways that can actually improve our day-to-day lives.

Although Facebook mosaic may not achieve that goal, the development process was crucial to my understanding of what it takes to query various social networks and make use of the information returned. It also gave me a chance to use my creative side to develop something fun and interactive. You can use Facebook Mosaic to generate images with you social data by visiting the website.

Here is a statement I wrote for the piece:

As an Electronic Artist I am always looking for ways to re-contextualize the role technology plays in our lives. Facebook Mosaic is a program that takes three profile pictures from a user’s Facebook news feed, and blends them together dynamically using one color channel from each photo.

Many of us use Facebook daily to communicate and share with friends and family, locally, and around the world. This forum has become a global “water cooler,” with a reach not bound by time or space. As a result, we are forced to think about our interactions in an entirely different way.

Although there is a distinct level of separation between our “real” selves and our profile, Facebook provides a melting pot for our ideas and identities to blend together like a large mosaic with many facets coming together to create a dynamic collaborative whole. My goal with this piece is to frame this abstract concept in a concise, playful fashion so as to depict our social interactions as works of art.

Hacking Necomimi – Part 1

For this project I am hacking a pair of Necomimi Brainwave Cat Ears so I can control some visualizations in a immersive dome environment.

I finally got a processing sketch up that allows me to control a servo over Bluetooth by moving my mouse on the screen. It’s a bit laggy, but it works. This is the first step to hacking the Necomimi because if I can control a servo over Bluetooth I can also monitor a servo’s angle and get the data back back over Bluetooth. Essentially I reverse engineered what I need to get data from the Necomimi to control my visualizations.

Facebook Mosaic

As an Electronic Artist I am always looking for ways to recontextualize the role technology plays in our lives. Facebook Mosaic is a program I wrote that takes three profile pictures from a Facebook news feed, and blends them together dynamically using one color channel from each photo.

Many of us use Facebook daily to communicate and share with friends and family around the world. This forum has become the new “watercooler,” but with a reach not bound by time or space. This new reach and mode of interaction presents us with new ways to think about identity.

Although there is a level of separation between our “real” selves and our profile, Facebook provides a melting pot for our identities to blend together like a large mosaic with many pieces from different people coming together to create a dynamic collaborative whole. My goal with this piece was to represent this abstract concept in a simple, playful, and interactive way.

Move the cursor from right to left over the image to change the mosaic pixel size. You can also use the letters ‘a’ ‘d’ and ‘f’ to isolate the three individual images. Pressing the space bar loads a new mosaic. Currently, the pool of photos is a preset lot of 276. The next iteration will have a Facebook login that will allow users to pull photos directly from their live feed. Have fun seeing what mosaics you can create.

Create a Facebook Mosaic Now!

     

vLamp

vLampvLamp is a simple test project that I created with Processing. It uses the light sensor on your MacBook Pro to turn the lamp on when it gets dark and off when it gets light again. Have fun turning the lights in the room on and off or just wave your hand in front of your webcam if you’re lazy.

Download vLamp Now! (Mac only)

Pedestrian

Pedestrian is a video game I created in Processing with Carissa Simmons and Isaiah Griego. The game is meant to mimic the old 8-bit “style” visually as well as in game play; we even heisted some clouds from Super Mario Bros., an homage to Cory Arcangel. The game is Frogger-like, but with a twist, the pedestrians you are trying to avoid move faster if you “shout” at them. We tapped into the computer’s microphone to do this so if there’s no built in mic it won’t work.

The game is actually impossible to win unless you discover the “cheat” we inadvertently built in. It was a fun project and gave us a chance to explore and incorporate alternative modes of HCI (Human Computer Interaction) in the context of a video game.

You can play the game online here.

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